Pong

The original arcade duel: rally past the computer to seven points.

How to play Pong

Drag your paddle to return the ball

You control the left paddle: move it up and down with the mouse, the arrow keys, or your finger to return the ball. If the ball gets past the computer’s paddle you score; if it gets past yours, the computer scores. The first to seven points wins.

  • Set the difficulty to change how quickly the computer’s paddle tracks the ball.

How to beat the computer at Pong

The computer paddle tracks the ball, and the difficulty setting decides how quickly it reacts and how fast it can move. You will not out-muscle it, so you win with geometry. The trick is to return the ball toward the part of the table the computer has just left: push it high, then send your next shot low, so its paddle has to sprint the full height of the screen while the ball crosses. Wide, angled returns beat flat ones, because the further the computer has to travel, the more likely it arrives a fraction too late.

Matches run to seven points, so a couple of stolen points swing a whole game. Think of each rally as an argument about position, not speed. A flat return down the middle asks the computer nothing. A steep return into a corner asks it a hard question, and on any setting below Hard it will sometimes get the answer wrong.

Positioning and paddle tips

The angle of a return depends on how your paddle meets the ball. Catch it with the top or bottom edge and the rebound widens, opening up the far corner. Meet it dead center and it flies back flat. Where you wait between shots matters just as much.

A point you can practice

Here is a two-shot pattern worth drilling until it feels automatic. Return one ball toward the top corner. The computer slides up to meet it. As its answer comes back, set yourself so the ball lands on the bottom half of your paddle. That contact sends the ball back low, and now the computer has to cross nearly the whole screen to reach it. On Easy and Medium this high-low switch wins point after point. On Hard the paddle usually gets there in time, so add a third beat: high, low, then high again off the wall. Somewhere in the zig-zag the machine arrives half a paddle short. Tennis coaches call this hitting behind your opponent, and it works just as well against a fifty-year-old video game as it does on clay.

Mistakes that give away points

Most lost points are self-inflicted. The worst habit is ball-watching: staring at the ball as it crosses instead of working out where it will arrive. The ball travels in straight lines and bounces off the walls at matching angles, so its landing spot is set the moment it leaves the computer's paddle. Read the bounce, move there early, and you get to choose which part of the paddle makes contact. Arrive late and you are lunging, and a lunge gives you no say in the return angle.

Two smaller leaks. Don't camp at the edge where the last shot went; the middle covers both corners. And don't swat at fast balls with one big last-moment slide. Small early adjustments miss far less often than heroic saves.

Pong and the birth of the arcade

Pong is where the commercial arcade began. Atari shipped it in 1972. Co-founder Nolan Bushnell handed the idea, a simple tennis game, to new engineer Allan Alcorn as a training exercise, and Alcorn quietly made it better. He split the paddle into segments so each part returned the ball at a different angle, made rallies speed up the longer they lasted, and pulled the famous blip sound out of circuits the machine already had. The first cabinet went into Andy Capp's Tavern in Sunnyvale, California, and soon stopped working because the coin box had jammed full of quarters. The idea had a rival parent, too: Ralph Baer's Magnavox Odyssey console played a similar tennis game earlier that same year, and the dispute ended with Atari paying for a license. By 1975 a home version of Pong, sold through Sears, had carried the game into living rooms. One ball, two paddles, first to a handful of points: almost everything about video games grew from that duel.

Watch a Pong run

A quick gameplay clip from our official channel.

Pong: frequently asked questions

How do you play Pong?

Move your paddle to bounce the ball back at the computer. Score by getting the ball past the CPU’s paddle. The first player to reach seven points wins the match.

How do you win at Pong?

Hit the ball with the top or bottom of your paddle to add angle and speed, aim for the corners the CPU is slowest to reach, and stay centered so you can cover both directions.

Is Pong free to play?

Yes. It is completely free, with no download and no sign-up.

How do I score a point in Pong?

You score whenever the ball gets past the computer's paddle on the right side of the table. The computer scores if the ball slips past your paddle on the left. The first player to reach seven points wins the match.

What does the difficulty setting actually change?

It changes how quickly and accurately the computer's paddle tracks the ball. On easier settings the paddle reacts slowly and can be caught out by a sharp angle; on harder settings it moves fast and reaches almost everything, so you have to force it into long chases.

What is the best way to get the ball past the computer?

Send the ball to the opposite side from where the computer's paddle currently sits, using sharp angles off the walls. Making it cover the full height of the table in the time the ball crosses is what forces a miss.

Can I control the angle of my return?

Yes. The angle depends on how your paddle contacts the ball, so meeting it with the upper or lower part of the paddle widens the rebound and lets you aim into the corners rather than straight back.

Why does the computer reach every ball on the hardest setting?

On Hard the paddle tracks the ball almost perfectly, so flat, central shots come straight back. Your edge is variety and geometry: alternate high and low returns and use wide angles to make it travel further than it comfortably can.

Was Pong the first video game?

No, but it was the first hit. Nolan Bushnell's earlier arcade machine Computer Space came out in 1971, and Ralph Baer's Magnavox Odyssey home console beat Pong to market in 1972. Pong was the one the public actually played, and its quarters funded the arcade boom that followed.

Is Pong free to play?

Yes. Pong is completely free on Inkplay, with no download, no sign-up, and no in-game purchases. Open the page and play instantly on desktop or mobile.

Can I play Pong unblocked?

Yes. Pong runs entirely in your browser with no download, install, or plugins, so it loads instantly and keeps working even on school or work networks where bigger game sites get blocked.

More games to play

In the mood for more? Try Snake, Breakout, Blocks, Light Cycles, or browse all arcade games and the full games list on Inkplay. Pong also appears in Retro Games.

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