Pull the Pin
Pull the pins in the right order to fill the cup — and keep the hazard out.
How to play Pull the Pin
Balls sit in a tall vessel, held up by horizontal pins (bars). Bright balls are the ones you want; the dark balls marked with an X are hazards. Tap a pin to yank it out, and everything resting on it drops under gravity toward the cup at the bottom. Your goal is to land enough bright balls in the cup — but if a single hazard ball falls in, the level is lost. The order you pull the pins is everything: clear the safe chambers and strand the hazards on ledges you leave alone. Solve all 12 levels.
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Pull the Pin — frequently asked questions
How are the good balls and hazards different in black and white?
Bright balls are solid light circles; hazard balls are dark and stamped with a bold X. They read clearly apart at a glance, so you always know which ones to keep out of the cup.
Does the order I pull the pins matter?
Yes — that is the whole puzzle. Pulling the wrong pin first can drop a hazard straight into the cup or block a chamber you needed. Each level has a safe order; think about what each pin is holding before you pull it.
More black & white games
In the mood for more? Try 2048, Memory Match, Lights Out, 15 Puzzle — or browse all puzzle games and the full games list on Inkplay.