Screw Out: Bolt & Nuts

Unscrew and sort every nut until each bolt holds a single tone.

How to play Screw Out: Bolt & Nuts

Tap a nut stack, then a bolt to sort

Each bolt holds a stack of hex nuts in several tones. Click a bolt to lift the top group of matching nuts, then click another bolt to screw them on. You can only stack onto an empty bolt or onto a nut of the same tone, and no bolt holds more than four. Sort until every bolt is a single tone (or empty). Fewer moves is a better score.

Empty bolts are your only workspace

Screw Out is a sorting puzzle wearing a hardware-store costume, and it follows the law of every good sort puzzle: the empty bolt is the most valuable thing on the board. You can only move a group of same-tone nuts onto a bolt that is empty or one whose top nut already matches, and no bolt holds more than four nuts. That empty bolt is the pivot you use to shuffle everything else, so filling it thoughtlessly, dumping a random tone onto it just to tidy one stack, is how you deadlock yourself with nuts you can no longer place anywhere. Before every pour, ask one question: after this move, where will my working space be? If the answer is nowhere, find a different move.

Think in whole groups

Clicking a bolt lifts the entire top run of matching nuts in one move, and fewer moves means a better score, so the aim is to unite each tone in as few pours as possible rather than shuffling one nut at a time.

A worked jam

Here is the standard three-bolt shuffle, worth learning by heart. Bolt A holds two dark nuts sitting on top of a light one. Bolt B holds a light nut on top. Bolt C is empty. The wrong move is dark straight onto C, because now both non-empty tops are light and your workspace is spent on a tone that was not stuck. The right sequence: lift the two darks onto C, which exposes A's light nut. Move that light onto B, joining its friends. Now A is empty and you have gained a fully open bolt while C carries a clean dark pair that future darks can join. Same three moves, completely different position. Nearly every hard level is this little rotation repeated: uncover the buried tone, deliver it to its family, and walk away with your workspace intact. When a run stalls anyway, work backward. Ask which single pour is blocking you, and whether a different order clears the jam. Most dead ends trace to one hasty move a few steps earlier, and the fix is usually to consolidate a tone you scattered. It also pays to read the depths before your first click. The nuts at the bottom of each bolt are the last ones you can touch, so a tone buried at the bottom of three different bolts is your real problem tone, and the level is secretly about excavating it. Aim your early pours at uncovering those deep nuts, and let the tones sitting conveniently on top wait their turn.

The sort-puzzle boom

These nuts-and-bolts puzzles are a spin on the water-sort and ball-sort games that flooded mobile app stores at the end of the 2010s, when half the phone-game charts seemed to be tubes of coloured liquid. The dressing changes (liquid, balls, hex nuts), but the puzzle underneath is identical: separate a jumble into single-tone stacks using limited space and a couple of legal-move rules. It is a genuinely old family of problems, cousin to classics like the Tower of Hanoi, where the whole difficulty also comes from a strict rule about what may stack on what. The reason the formula took over phones is the reason it works here: every level looks trivial, the first careless pour proves it is not, and solving one cleanly in a tight move count feels like tidying a messy drawer in record time. Finishing is easy. Finishing in few moves is the actual game.

Screw Out: Bolt & Nuts leaderboard

Top scores. Log in to compete.

  1. Loading leaderboard…

Screw Out: Bolt & Nuts: frequently asked questions

How do I tell the nut tones apart?

Each nut has both a distinct shade and its own little symbol stamped on it, so you can always tell the tones apart.

Is every puzzle solvable?

Yes. Each layout is generated by scrambling an already-sorted set with legal moves, so a solution always exists. Use the two empty bolts as workspace.

When can I move nuts onto a bolt?

Only if the bolt is empty or its top nut is the same tone as the ones you are moving. You also cannot exceed four nuts on any single bolt, so the top tone and the space both have to line up.

How many nuts fit on one bolt?

Four at most. That cap is what makes the puzzle tight. You cannot just pile everything onto one bolt, so you have to plan how tones get gathered across the board.

Do I move nuts one at a time?

No. Clicking a bolt lifts the whole top group of matching nuts at once, and they move together to the next bolt. That is why thinking in groups, not single nuts, keeps your move count low.

Why do I keep getting stuck?

Usually because an empty bolt got filled too early, leaving nowhere to shuffle. Before every pour, make sure you are not trapping a tone you will need to move later, and check that the receiving bolt has room for the whole group.

What is the best first move on a new level?

Usually none at all: scan first. Find the tone closest to complete, find where the empty space is, and plan two or three pours ahead. The opening moves decide whether the level flows or jams.

How is my score decided?

By efficiency: the fewer moves you take to sort every bolt into a single tone, the better your score. A messy solution still finishes the level, but a tidy, planned one scores higher.

Is Screw Out: Bolt & Nuts free to play?

Yes. Screw Out: Bolt & Nuts is completely free on Inkplay, with no download, no sign-up, and no in-game purchases. Open the page and play instantly on desktop or mobile.

Can I play Screw Out: Bolt & Nuts unblocked?

Yes. Screw Out: Bolt & Nuts runs entirely in your browser with no download, install, or plugins, so it loads instantly and keeps working even on school or work networks where bigger game sites get blocked.

More games to play

In the mood for more? Try 2048, Memory Match, Lights Out, Minesweeper, or browse all puzzle games and the full games list on Inkplay.

This game has been removed

It's no longer available. Try one of our other games instead.

Browse games