Tennis
Side-on tennis vs the computer: move, time your swing, and rally to 7.
How to play Tennis
You control the small player on the left side of the court, seen from the side. Move with the ← and → arrow keys (or drag), and swing with Space or a tap when the ball is close to you. Your timing sets the angle and power: hit it cleanly and the ball arcs over the net and lands deep in the opponent's court. Rally back and forth until someone nets the ball, hits it out, or fails to return it. Serve alternates each point; the first player to 7 points, leading by two, wins the match. On phones an auto-swing assist helps you connect.
Timing is the entire game
This is side-on tennis, and everything hinges on when you press swing, not just that you swing. Hit Space or tap the moment the ball is right on top of your player and it leaves cleanly, arcing over the net and dropping deep in the opponent's court. Swing too early or too late and the shot floats short, sails long, or clips the net. So the skill isn't frantic movement; it's reading the ball's flight and meeting it at the right instant. Watch the ball come off the opponent's hit rather than waiting for it to cross the net, and you'll read the bounce sooner and buy yourself an extra half-step. Find that rhythm and you'll win points you had no business winning. Rallies have a beat to them, and after a few games your hand starts pressing swing on that beat without conscious thought. That's the moment this stops feeling hard.
Position first, then swing
You control the small player on the left with the left and right arrow keys, or by dragging. The classic beginner mistake is swinging on the move: sprinting toward the ball and flailing on arrival. Real coaching says feet first, and it applies here too. Get under the ball early, stop, and let timing be your only remaining job. Because the contact point decides both angle and power, a settled swing places the ball deep and into the far corner, which is where most winners come from.
A typical winning point looks boring for a while. You return a few balls deep down the middle, nothing fancy, just clean contact from a planted position. Sooner or later a return comes at you a little short or slow, and because you weren't scrambling, you're already set for it. That's the ball you place into the corner the computer is furthest from, and the rally usually ends with the opponent still running. Depth is what makes the plan work: a deep ball keeps the computer pinned back and buys you time to drift back toward the middle of your side, ready for the next return. On wide balls you'll sometimes have to swing while still moving, and that's fine. Treat it as damage control, get the ball back deep, and look to be planted again for the next one.
Winning the match
Points play out as rallies: keep the ball in until your opponent nets it, sends it out, or can't reach the return. The serve alternates each point, so you're never stuck defending forever. The match goes to the first player to reach 7 points with a two-point lead. Tennis fans will recognise that format: it's the same score shape as a tiebreak, the shoot-out real tennis uses to settle a set that reaches 6-6. And just like a real tiebreak, a 6-6 here turns into a nerve test, because you need two clean points back to back to close it out, and one mistimed swing hands the chance straight back. On a phone an auto-swing assist helps you connect, so you can put your attention into moving into position.
The oldest sport in video games
Tennis was there at the very start. In 1958, physicist William Higinbotham wired an oscilloscope to an analog computer at Brookhaven National Laboratory in New York and let visitors play Tennis for Two: a side view of a court, a bouncing dot, and two hand-built controllers. Many historians count it among the first video games ever made. Fourteen years later, Pong, built by Atari engineer Allan Alcorn in 1972, turned bat-and-ball tennis into the first arcade smash and more or less started the games industry.
This game is a direct descendant of that side-view tradition, with one modern upgrade: the swing. Pong only asked you to block the ball. Here you have to meet it, and the timing of that meeting decides everything, which turns out to be an honest little slice of real tennis. Coaches drill feet-then-swing for the same reason this game rewards it: the player who arrives early and swings balanced controls the ball, while the player who swings on the run is gambling. What 1958 proved and 1972 sold is still true today. A rally is drama enough, and all you really need is a ball that might not come back.
Tennis leaderboard
Top scores. Log in to compete.
- Loading leaderboard…
Tennis: frequently asked questions
How do I hit the ball?
Move under the incoming ball with the arrow keys or by dragging, then press Space or tap when it is near you. The closer your timing, the more controlled and deeper your shot.
How do I win a point?
You win a point when your opponent hits the ball into the net, sends it out of the court, or lets it bounce twice without returning it. Faults work the same way against you.
How is the match scored?
It is first to 7 points and you must lead by two, so a close match can go past 7. Serve switches sides after every point. Winning a match adds to your all-time wins on the leaderboard.
How do I control my player and hit the ball?
Move left and right with the arrow keys or by dragging, and swing with Space or a tap. The ball's angle and power come from your timing, so the swing is what you really have to master.
Why do my shots keep going out or into the net?
Almost always a timing problem. Swinging too early or too late throws the arc off. Wait until the ball is right on your player before you press swing, and try to be set rather than still running when you make contact.
How do you win a match?
First to 7 points, and you must lead by two. If it reaches 6-6 you keep playing until someone is two points clear, so the ending can stretch out.
Who serves?
The serve alternates every point, so both players get to start rallies evenly across the match.
Is there any help on touchscreens?
Yes. On phones an auto-swing assist helps you connect with the ball, letting you concentrate on moving into the right position.
Is the scoring like real tennis?
Not the 15-30-40 kind. It's a straight race: first to 7 points with a two-point lead, the same shape as the tiebreak real tennis uses to settle a 6-6 set. Every rally is worth exactly one point no matter who served.
Is Tennis free to play?
Yes. Tennis is completely free on Inkplay, with no download, no sign-up, and no in-game purchases. Open the page and play instantly on desktop or mobile.
Can I play Tennis unblocked?
Yes. Tennis runs entirely in your browser with no download, install, or plugins, so it loads instantly and keeps working even on school or work networks where bigger game sites get blocked.
More games to play
In the mood for more? Try Snake, Breakout, Pong, Blocks, or browse all arcade games and the full games list on Inkplay.