Tower Defense
Build towers along the road and stop ten waves of creeps before they break through.
How to play Tower Defense
Creeps march along the marked road from the entrance to the exit — don't let them reach the end or you lose lives. Tap any empty cell to open the build menu and place a tower: the Gun (circle) fires fast for little damage, the Cannon (square) hits slowly with splash, and Frost (triangle) slows every creep in range. Tap a tower you own to upgrade it (up to two levels) or sell it for 70% of its cost. Money comes from kills; spend it wisely to survive all ten waves, ending with a boss.
Tower Defense leaderboard
Top scores — log in to compete.
- Loading leaderboard…
Tower Defense — frequently asked questions
How do I place and upgrade towers?
Tap an empty (off-road) cell and pick one of the three towers you can afford. Tap a tower you already own to upgrade it up to two levels for more range and damage, or sell it back for 70% of what you spent.
What do the three towers do?
Gun is cheap and rapid-fire but weak; Cannon is slow but deals heavy splash damage to grouped creeps; Frost deals little damage but slows enemies so your other towers get more shots in. They are told apart by shape and grey tone, not colour.
How do I win, and how is score calculated?
Survive all ten waves, including the final boss on wave 10. Your score is your leftover money plus a bonus for every life you still have, so finishing with lives to spare and cash in the bank scores highest.
What happens when a creep reaches the end?
You lose a life (the boss costs several). Lose all twenty lives and the game is over. A short countdown runs between waves so you can build and upgrade before the next attack.
More black & white games
In the mood for more? Try Snake, Breakout, Pong, Blocks — or browse all arcade games and the full games list on Inkplay.