Unblock

Slide the blocks aside and free the trapped one.

How to play Unblock

Slide blocks aside, then run the target to the exit

The board is packed with blocks that slide only along their length: horizontal ones left and right, vertical ones up and down, and none can turn or overlap. Shuffle the others out of the way to open a lane, then slide the special target block to the exit on the edge. Solve it in the fewest moves.

Solve it backwards

The instinct in Unblock is to start shoving whatever piece your hand lands on. Resist it. The faster method is to work backwards from the exit. Look at the target block, trace the straight lane it needs to reach the edge, and find the one or two pieces sitting in that lane. Those pieces are the puzzle. Everything else on the board matters only if it stops them from clearing.

So the solve becomes a chain of questions. What blocks the target? Say a vertical piece parked across its row. What does that piece need to slide clear: space above, or space below? And what's squatting in that space? Follow the chain two or three links deep and the answer arrives as a sequence, not a scramble.

A jam, worked through

Here's the shape of a typical solve. The target needs to travel right, but a vertical three-long piece stands in its lane. That piece can only move up or down, and up is blocked by the wall, so it must drop two squares. One of those squares is free; the other is held by a horizontal piece. That piece can slide left into an open corner. Now read the answer backwards: horizontal piece left, tall piece down two, target across and out. Three sentences of thinking, half a dozen moves, no shoving. Nearly every board in the game reduces to a chain like this. The hard ones just make the chain longer and loop it through more pieces.

Watch the gaps, not the blocks

A packed board might hold only three or four empty squares, and every move you make simply slides a gap from one side of a piece to the other. That's a useful way to see the game. Ask where the empty squares have to be for the chain to work: the blocker needs two free squares below it, so which piece is sitting on them, and where would that piece push its own gap? Plans built on gaps come out shorter and cleaner than plans built on pieces, because gaps are scarce.

The same view tells you which pieces to even consider. A piece with no empty square anywhere in its lane is frozen: it cannot move this turn no matter how much you want it to. Frozen pieces are scenery until something in their lane shifts, so skip them when planning. The live pieces, the ones that could actually slide right now, are usually only three or four, and your next move is always one of them. That single observation shrinks most boards from a dozen options to a handful.

Three habits cause most wasted moves. Shuffling the same two pieces back and forth while hoping (if a piece isn't in the chain of blockers, moving it does nothing). Advancing the target early, before its lane is fully clear, so it plugs the crossing lanes other pieces still need. And moving without a reason: if you can't say how a move helps the target, don't make it.

Nob's traffic jam

The board has a famous family tree. Sliding puzzles first gripped the public in 1880, when the fifteen puzzle, that little frame of numbered tiles, became a genuine craze on two continents. A century later the Japanese inventor Nob Yoshigahara (1936 to 2004), one of the great puzzle designers, refined the idea into this traffic jam, and in 1996 it reached the world as Rush Hour, with the target piece painted as a red car escaping a gridlocked lot. It endures because it scales so cleanly. The same rules make boards a child clears in three moves and boards that demand real planning: when researchers ran every possible starting layout of the classic six-by-six game through a computer, the hardest one they found needs 93 moves. Mathematicians have since shown puzzles of this family are deeply hard in a formal sense, which is worth remembering the next time a small grid of blocks makes you feel slow. It isn't you. It's the math.

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Unblock: frequently asked questions

How do blocks move?

Each slides only along its own axis and can’t pass through another, so order matters.

What’s the goal?

Get the one highlighted block out through the exit gap on the side of the board.

What is the best way to approach an Unblock puzzle?

Work backwards from the exit. Identify the lane the target block needs, spot the one or two pieces blocking it, then figure out what has to move so those pieces can clear. Solving the chain of blockers beats pushing pieces around at random.

Why can't I move a block that has empty space right next to it?

Because blocks only slide along their length. A horizontal piece can't step up into a gap above it, and a vertical piece can't slide sideways. The space that matters is the one along the piece's own line of travel, not just any nearby opening.

Do the blocks ever rotate?

No. Every piece keeps its orientation for the whole puzzle: horizontal stays horizontal, vertical stays vertical. That fixed direction is exactly what makes clearing a lane for the target block a real problem.

What is Unblock based on?

It's the classic sliding-block puzzle known as Rush Hour, created by Japanese inventor Nob Yoshigahara and published in 1996. The target block stands in for a red car boxed into a car park, and the goal is to slide it out to the exit.

How do I get a low move count?

Plan the whole chain before you start, move only pieces that help free the target, and undo any exploratory move that led nowhere. A tidy solution comes from knowing which pieces must move and where, not from trial and error.

How hard can these puzzles get?

Harder than they look. When researchers checked every possible six-by-six starting layout of the classic game, the toughest needed 93 moves to solve. Difficulty comes from how deep the chain of blockers runs, not from how many pieces are on the board.

Is Unblock free to play?

Yes. Unblock is completely free on Inkplay, with no download, no sign-up, and no in-game purchases. Open the page and play instantly on desktop or mobile.

Can I play Unblock unblocked?

Yes. Unblock runs entirely in your browser with no download, install, or plugins, so it loads instantly and keeps working even on school or work networks where bigger game sites get blocked.

More games to play

In the mood for more? Try 2048, Memory Match, Lights Out, Minesweeper, or browse all puzzle games and the full games list on Inkplay.

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