Woodoku
Drag wood blocks onto a 9×9 grid and clear lines, columns and boxes.
How to play Woodoku
Drag each of the three wood blocks from the tray onto the empty 9×9 grid. A block drops only where all its cells are free. Fill an entire row, column or 3×3 box and it clears instantly, and clearing several at once scores a combo bonus. When all three blocks are placed you get three new ones. The game ends when none of your current blocks can fit anywhere.
Leave yourself room
Woodoku punishes greed. There's no gravity here: blocks stay exactly where you drop them, and nothing shifts until you complete a full row, column, or 3x3 box and it clears. So the board only ever gets more crowded unless you're actively clearing lines, and the game ends the moment none of your three current blocks can fit anywhere. The players who last aren't the ones landing the flashiest combos; they're the ones who keep the most open space.
Look at all three blocks before you place the first. You have to fit the whole set, so plan the awkward one (the big square or the long five-in-a-row) first, and slot the small pieces into whatever's left. Filling the middle of the board with a stray single because it was convenient is exactly how you end up unable to place a 3x3 square three moves later.
Placement theory
Fill from the edges in
Corners and edges are where dead space is born. A corner cell belongs to one row, one column and one box, with only two neighbours to help finish any of them, so junk left there tends to stay there. Send your awkward placements to the rim early, while you still have choices, and keep the middle (the cells with the most ways to be cleared) as your flexible working area. A practical target: keep one full 3x3 region near the centre clean at all times. That's your landing zone, and it's the difference between surviving a bad tray and not.
Plan for the piece you don't have
The tray shows three blocks, but the real opponent is the next tray, which you can't see. Two shapes define your safety margin: the 3x3 square and the straight five. If the board can accept both right now, you're healthy; the moment neither fits anywhere, you're gambling. Small blocks are caulk: their job is to tidy the edges of whatever the big pieces leave behind, not to claim prime real estate just because they were easy to place.
Clears, combos and the boxes
A line clears the instant it's full, and finishing a row, a column, and a box in overlapping spots can clear several at once for a combo bonus, the fastest way to score and the fastest way to free space. Because Woodoku borrows sudoku's 3x3 regions, watch those boxes as closely as the rows. A worked case: say the top-right box is missing only its bottom three cells, and the row those cells sit in is complete everywhere else. Lay a horizontal three-piece into the gap and the box and the row vanish together: one block, a double clear, and the bonus that comes with it. Engineering those overlaps on purpose, rather than waiting for them to happen, is most of the difference between a high score and a long survival.
- Try to complete a box and an intersecting row with the same block for a two-for-one clear.
- Keep at least one wide-open region for the big blocks you can't predict.
- Don't chase a combo if setting it up boxes you in. Survival comes first.
- Corners and edges are easy to strand, so fill them deliberately rather than as an afterthought.
Where games actually die
Fragmentation, mostly: not one big mistake but twenty small conveniences. A single cell left between two blocks here, a stray square dropped mid-board there, until the grid is a lace of one-cell holes that only single squares can fill, and the tray owes you no single squares. Judge your board by the largest clean rectangle it contains, not by the raw count of empty cells: forty scattered empties can be a lost position while twenty tidy ones are comfortable. The other habit worth breaking is placing the tray pieces in the order they're shown. The order is yours to choose, and it matters. Often the right sequence is the awkward piece first, then a small piece that finishes a line, so the clear opens room for the third. Play each tray as one three-part move, not three separate decisions. And take small clears when they're offered; holding out for a spectacular combo while the board silts up is how a five-hundred-point ambition turns into a three-hundred-point game.
Sudoku without the numbers
Woodoku takes sudoku's grid and its row-column-box rule and throws out the arithmetic, swapping digits for wooden blocks you place by hand. The lineage is short and easy to trace: 1010! made the drag-three-blocks, no-gravity formula a mobile staple around 2014, Blockudoku bolted on sudoku's 3x3 boxes, and the wood-grain remake carried the idea to one of the biggest puzzle audiences on mobile. Underneath sits a much older toy (polyomino packing, the same family of shapes mathematician Solomon Golomb named in the 1950s), and that mix of old geometry and modern pacing is what gives the game its just-one-more-block pull, the one that keeps people playing well past the point they meant to stop.
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Woodoku: frequently asked questions
How do I place a block?
Press and drag a block from the tray onto the grid; it snaps to the nearest empty cells and drops when you release. If the spot is blocked, the block returns to the tray.
When does the game end?
When none of the three blocks currently in your tray can fit anywhere on the board. Clearing lines to open up space is the key to a long run.
How do I score more?
You earn points for every square placed, plus a bonus for each row, column or box you clear, and clearing multiple at the same time is worth extra.
Do the blocks fall like Tetris?
No. Blocks stay wherever you drop them and never fall or shift on their own. The board only clears when you fill a complete row, column, or 3x3 box, so it steadily fills up unless you keep making clears.
How do I clear space?
Complete an entire row, column, or 3x3 box and it vanishes at once. Overlap a few of them with a single well-placed block and they all clear together for a combo bonus.
Can I rotate the blocks?
No. Each block drops exactly as it appears in the tray. That's why board shape matters so much: since you can't turn an L to fit a corner, you have to keep corners that fit the L.
When does the game end?
The moment none of the three blocks in your tray can fit anywhere on the grid. That's why keeping open space matters more than scoring fast.
Should I place blocks one at a time or plan ahead?
Plan the whole set of three, and remember you choose the order. Fit the most awkward block first, use a small one to finish a line, and let the cleared space take the third. Placing greedily in tray order is how you get stuck.
Why do the 3x3 boxes matter so much?
A box is only nine cells, so it's often the cheapest thing to finish. Clearing boxes is a reliable way to open room, and lining a box up with a row or column sets up easy combos.
Is Woodoku free to play?
Yes. Woodoku is completely free on Inkplay, with no download, no sign-up, and no in-game purchases. Open the page and play instantly on desktop or mobile.
Can I play Woodoku unblocked?
Yes. Woodoku runs entirely in your browser with no download, install, or plugins, so it loads instantly and keeps working even on school or work networks where bigger game sites get blocked.
More games to play
In the mood for more? Try 2048, Memory Match, Lights Out, Minesweeper, or browse all puzzle games and the full games list on Inkplay.